ZOOM CALL- Programming games for -FujiNet

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Want to program #8bit games for the #FujiNet? We are hosting a Zoom event workshop!

Topic: Developing Games for FujiNet Time: Feb 12, 2022 09:00 AM Pacific Time (US and Canada)

Join Zoom Meeting https://us02web.zoom.us/j/89086564007

Both #Atari8bit and #ColecoAdam will be shown.

Hi,

will there be a recording available? I'm driving back from the RENO meeting at that time, but I'm interested in the topic.

Carsten

https://mastodon.social/@cstrotm https://abbuc.social

For those who want to read ahead of the event:

We are working on a game of Connect 4 for Atari and Adam, implmenting the network routines.

The Atari version (written in Turbo Basic XL) of the game can be found on atari-apps.irata.online/Games/connect4.atr

The Coleco Adam version of the game (written in C, compiled with Z88DK), can be found on adam-apps.irata.online/Games/connect4.ddp

Source code for both, can be seen here: https://github.com/FujiNetWIFI/fujinet-apps/tree/master/connect-four

-Thom

Isn't the Connect Four gaming board typically 7x6 ?

Yes. But the game that Kay Savetz wrote for Turbo Basic XL used an 8x8 board, so... 🙂

-Thom

Regarding tomorrow's #FujiNet #Programming event:

I am not one to prepare rigorously. I do not have a rigid plan. My basic plan is to show the two versions of Connect four, for #ColecoAdam and #Atari8bit, and show how the network pieces are added and implemented. I will adapt to the room, and you can ask any question at any time. This is for your benefit, not mine.

To remind everyone, it's at 9AM Pacific time, at the following Zoom link: https://us02web.zoom.us/j/89086564007

In this #FujiNet #Programming #Retrocomputing workshop, we show the process of adapting a game for #FujiNet using the #Atari8bit and #ColecoAdam as examples, in two different languages. https://youtu.be/PWSmMqzmiyw